Halo Reach Beta Forum
  • Subject: MAP AND GAME VARIANT FEEDBACK
Subject: MAP AND GAME VARIANT FEEDBACK

In Headhunter there should be an announcement when a player collects 10 skulls so that everyone will go after him. Picking up the the skulls can be a pain as well. Also where is the skullamanjaro medal?

  • 05.06.2010 10:55 AM PDT
  • reply edit unleash ninjas

Wasn't really sure what thread to add this to.

Problem: When voting on a game type in splitscreen, the first player's vote tabulates everyone on the screen.

For example, I was playing with my cousin at his crib, we wanted to vote for different game types but couldn't. Whatever on he chose to vote on, I had no option but to put in my vote there too. (little wordy... sorry)

  • 05.06.2010 10:55 AM PDT
  • reply edit unleash ninjas

Some of the spawns in Sword Base really are terrible. I spawned and was immediately assassinated. Video: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=428170

  • 05.06.2010 10:56 AM PDT
  • reply edit unleash ninjas

I love all the maps so far, although sword base does not work at all for 1-flag CTF. I played a couple of rounds where both teams scored in the first minute, The defending base is too easily attacked.

I would like to see some my favorite maps from previous Halo games come back with minor tweaks. Headlong, Waterworks, and Blood Gulch come to mind. Everything is better with jet-packs right?

  • 05.06.2010 10:56 AM PDT
  • reply edit unleash ninjas

Posted by: UrethaPoptarts
In the testosterone filled thrawls of the internet, there is no middle ground and no cooperation. You have to either love something or hate it.

1).Some more 2 flag variants would be nice

2).Objective games need extremely low weighting on Sword Base, it's a fine Slayer map but an awful Objective map.

  • 05.06.2010 10:56 AM PDT
  • reply edit unleash ninjas

Visit My Halo File Share.
Rate,Tag,Download. =]

Posted by A Cute Kitty:
I got a killionare in team doubles with 1 sniper bullet. It was.... INSANE!!!

1 flag on Sword Base. get it out of there!

  • 05.06.2010 10:56 AM PDT
  • reply edit unleash ninjas

I agree that Stockpile on Powerhouse could use some work if it's intended for use on the retail hoppers. Flag placement and the high ground give Red an advantage. But Red's capture point sucks, since it's easy to throw flags down into the center and force them to carry them all the way back up. Though, I don't think these things even each other out.

  • 05.06.2010 10:57 AM PDT
  • reply edit unleash ninjas

~BEZ~

The possible gametypes should be random and in no predetermined order. CTF and Stockpile are always first so the always get picked in a tie or people not knowing how or not bothering to vote

  • 05.06.2010 10:57 AM PDT
  • reply edit unleash ninjas

SWAT is a big yes from me, and so is Elite Slayer, one thing i do not like however is stockpile, just an opinion though.

  • 05.06.2010 10:58 AM PDT
  • reply edit unleash ninjas

Maps:
Sword base:
each side needs a sniper roost instead of just one.
other than that its good

Power house:
I love that it feels big, but still is an on-foot map. Vehicles would be out of place there (but if you must, the ghost would be nice)

No real complaints with the maps

Gametypes so far:
Headhunter is amazing! I can't wait to see new variants of it at launch, like a team version.

Stockpile is nice. It's fast paced and keeps you on your toes. I would like to see a one-sided version where one team starts with all the flags and must defend them (but still keep them scattered about the map). Like CTF but with more flags.

  • 05.06.2010 10:58 AM PDT
  • reply edit unleash ninjas

Adam Mc Dosn't Have Opponents Just Witnesses

i think the spawns on Swordbase are unfair for the team who spawn on the bottom of map makes it impossible to get sniper if you spawn down there

  • 05.06.2010 10:58 AM PDT
  • reply edit unleash ninjas

Initial spawns for teams on sword base are too cose together.

  • 05.06.2010 10:59 AM PDT
  • reply edit unleash ninjas

I agree that 1 flag on Sword Base needs to be tweaked. The attackers can get to the flag in 5 seconds.

  • 05.06.2010 10:59 AM PDT
  • reply edit unleash ninjas

Halo Reach Beta grenades

theres a HUGE EXPlOIT on swordbase CTF. a team can use the blue lift to jump them up almost to the top and the hit Y to drop the flag and it goes up even higher, and lands right in the score zone. this means all anyone has to do is touch the flag again and they win. totally breaks the CTF on sword base

  • 05.06.2010 11:00 AM PDT
  • reply edit unleash ninjas

directive classified hmhmhmhmhmhmhmhmm singed kunai agent of E.V.A. saa itte miyo oka yume no kuni

one flags nearly imposible on sword base

  • 05.06.2010 11:00 AM PDT
  • reply edit unleash ninjas

SWAT doesn't work. Headshots don't really register too well.

You may want to look at this. It might not be a problem for some, but the fact that I can win juggernaut within two minutes is insane. Notice how my overshield doesn't go down when being shot sometimes.

[Edited on 05.06.2010 11:00 AM PDT]

  • 05.06.2010 11:00 AM PDT
  • reply edit unleash ninjas
  • gamertag: koolin
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3 Plots issues, announcer (territory lost/taken), indicator as to what you have and not have is confusing.

1 Flag setups on the 2 maps are terrible, its the flag location and swaps that are the issue not so much the game type.

  • 05.06.2010 11:01 AM PDT
  • reply edit unleash ninjas

With B.B. gone, the passion of Bungie.net has lessened.

Certain gametypes should have different weapon layouts on the map. For example, Slayer Pro should not have needlers and hammers.

I don't mind them, personally, but I just don't really see those weapons fitting into a "pro" mindset.

More weapon differences in load-out selection would be nice. My only gripe with current loadouts is with "Novice" and "Zealot." Noob combo, anyone? It's not too bad in Reach, but it brings back unpleasant Halo 2 memories at times...

  • 05.06.2010 11:01 AM PDT
  • reply edit unleash ninjas
  • gamertag: [none]
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IMMA ACTUALLY A KOOL GUY TO KNOW I HAVE A KOOL-AID HEART BUT DONT GET IT TWISTED LIKE A BLUNT I DO CATCH WREKK... A WHOLE LOT OF WREKK

The Powerhouse rocket spawn is in a really awkward position... It's hard to put my finger on. It's not terribly unbalanced, it's just hard to find every time you need it.

  • 05.06.2010 11:02 AM PDT
  • reply edit unleash ninjas

Ya'll did an awesome job on the new stockpile... Other than the known glitches, I think it's a lot of fun! Halo 2 Clan Matches need to come back, that'd be sick with these variants.

  • 05.06.2010 11:02 AM PDT
  • reply edit unleash ninjas

I posted a poll about this, but I suggest that Slayer Pro, and all future Pro gametypes have secondary weapons.

DMR/Pistol
Needler Rifle/Plasma Pistol

Reason: The short range game comes down to melee combat 99% of the time. With a secondary pistol start, the short range game would focus more on gun fighting rater than melee smashing.

  • 05.06.2010 11:02 AM PDT
  • reply edit unleash ninjas

Get in the Hog if you wan to live
Dinosaurs can drive too!

►H3 Wheelmen◄
Map guids, Training and a great community!


u are all welecome to join these groups ^__^

Score limit in 3-plots is too low. The games can be over in 3/4minutes at times.

  • 05.06.2010 11:02 AM PDT
  • reply edit unleash ninjas

A little more time at the start of the game to choose load outs would be nice.

Also telling use whether we're on offense or defense in the beginning would also be great. I know there's a different picture depending on which you get, but actually saying it would be lovely.

  • 05.06.2010 11:03 AM PDT
  • reply edit unleash ninjas